I have a script that makes the parent of the Gui the newplr, only if his name is Player1.
game.Players.PlayerAdded:connect(function(newplr)
if newplr.Name == "Player1" then
script.Parent.Parent = newplr.PlayerGui
end
end)
Next thing you know, when I test it, it does absolutely nothing. Help?

2 comments
Should be Player, If your gonna use the Name Player1 then your going to use the Server test.
Nvm, I just realized it wasn't broken at all.