I have a script that makes the parent of the Gui the newplr, only if his name is Player1.

game.Players.PlayerAdded:connect(function(newplr)
	if newplr.Name == "Player1" then
		script.Parent.Parent = newplr.PlayerGui
	end
end)

Next thing you know, when I test it, it does absolutely nothing. Help?

2 comments

0

Should be Player, If your gonna use the Name Player1 then your going to use the Server test.

0

Nvm, I just realized it wasn't broken at all.