Is it true that a Part instance or model parented to ReplicatedStorage from a localscript (on the client) does not get replicated to the Server? I am seeing this issue now, and it has lead me to believe that the replication that happens is soley from server to client, and can't happen the other way around.
Also with an ObjectValue set by the server with nil value, if a value is assigned by a localscript (client), it not get replicated and accessible by the server- renames nil.
So is it true that the replication is not bi-directional?
-Jason

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Ok, thanks. Yes I ended up doing some extensive testing. I've come to accept how Roblox handles things - the basic answer is "no", communication is not bi-direction from client to server within ReplicatedStorage - the client can't modify anything created by the server, but can use Events created by the server for making calls to it.