Please help!
BadgeNoise = game.Workspace.BadgeAward
if PlayerHasBadge = "badge id here"
BadgeNoise:Play()
end
Please help!
BadgeNoise = game.Workspace.BadgeAward
if PlayerHasBadge = "badge id here"
BadgeNoise:Play()
end
You have to use the BadgeService.
BadgeNoise = game.Workspace.BadgeAward
bservice = game:GetService("BadgeService")
if bservice:UserHasBadge(userId, badgeId) then
BadgeNoise:Play()
end
You can also use the BadgeService to detect if the player has any asset, such as tshirts, hats, models, etc.
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1 comment
That is not remotely close to being correct.