Here is a video of my problem: https://www.youtube.com/watch?v=OMGrSOQVkxY
In the video, I have a sniper rifle model I buy and clone via a surface gui. The problem is that the welding messes up. For every other gun, the welding script works fine. It's just this gun that doesn't work properly.
And yes, I unanchor the model.
Here's the actual welding script:
local t = script.Parent
local h = t.Handle
local e = {}
for i,v in pairs(t:GetChildren()) do
if v:IsA("BasePart") then
local w = Instance.new("Weld", game.JointsService)
w.C1 = v.CFrame:toObjectSpace(h.CFrame)
w.Part0 = h
w.Part1 = v
table.insert(e, w:Clone())
end
end
script.Parent.Equipped:connect(function()
for i,v in pairs(e) do
v:Clone().Parent = game.JointsService
end
end)
If the script works for every other gun, why isn't it working for this one?
EDIT: I made another video to help solve my problem: https://www.youtube.com/watch?v=_WSd544H_Fs&feature=youtu.be
In this video, I clone the sniper and put its parent to Workspace. That's it. Then, I unanchor both sniper rifles. You'll notice the original sniper stays in-tact while the other falls right through the floor.
