I was trying to make something that could restrict or enhance how high a player could jump,but i am not really sure how i would allow them to jump higher or lower. Help?
I was also wondering how i could use the Changed function to only respond to a certain value being changed like
game.Workspace.Part.Color.Changed:connect(function()
if you only know the answer to one question i will be happy to hear it.

3 comments
Try effecting the player's gravity if you can do that, and for number towo, you can, but it would be part.brickcolor not color
How would i change a players gravity? And sorry i know that.
bodyForce