For a game I'm making I need to have the player be replaced by a model I've made. I've been told that I need to clone it to the player, which I have no idea how to do, and all I have is
local player = game.Players.LocalPlayer
game.Lighting.BaseCharacter:Clone().parent = player
so I need help on where to direct the clone so I can make it a player model.

4 comments
It doesnt seem to be working ;-;
Is it a local script?
Yes it is.
You would still have to change the ModelPosition AND you would have to make BaseCharacter's Name the actual name in the script