Okay many people helped me to understeand this and I have to thank them, tho'I need one last answer,
function Add(Player)
if Player.Name == "rinus17" then
local emi = game.Lighting:WaitForChild("Emi")
emi:Clone().Parent = Player:WaitForChild("Backpack")
emi:Clone().Parent = Player:WaitForChild("StarterGear")
end
if Player.Name == "brokenrares" then
local emi = game.Lighting:WaitForChild("Sword")
emi:Clone().Parent = Player:WaitForChild("Backpack")
emi:Clone().Parent = Player:WaitForChild("StarterGear")
end
end
game.Players.PlayerAdded:connect(Add)
If both of them are ingame, the one who joined the first has the tool and the other doesn't have his.
