I have a script, and I am trying to make it load in random piles of coins. I tried to use vector3 and math.random to make it, and it works fine, but in math.random I can only go higher than 2, and I can't go to math.random(1,2,3) Script:
coins = game.ReplicatedStorage.CoinPile
while true do
wait (1)
local part = coins:Clone()
part.Parent = workspace
part.Position = Vector3.new(math.randomseed(1,2), 1.2, math.random(1,2))
end
Any help?
