I am making a war game and I need to make animations so that each tool has special keys to create animations.
For example, you can press T to throw stars once you equip the tool "Ninja Stars."
I know about this (click to play anim):
Tool = script.Parent local player = game.Players.LocalPlayer repeat wait() until player.Character ~= nil local hum = player.Character:WaitForChild("Humanoid")
local animation = Tool.ToolAnim
local AnimTrack = hum:LoadAnimation(animation)
Tool.Activated:connect(function(mouse)
mouse.Button1Down(connect(function()
AnimTrack:Play()
end)
Tool.Deselected:connect(function()
AnimTrack:Stop() end)
But how do i put an key in it and play an animation so the player with the tool equipped plays it whenever he presses T?

1 comment
Thanks for the answer!