local GUI = script.IntroGUI:clone()
GUI.Parent = player:WaitForChild("PlayerGui")
local Frame = GUI.Frame
local Text = Frame.TextLabel
local pic = Frame.TextLabel.ImageLabel
local ClassicLoad = Frame.ClassicLoadFrame
local LoadText = ClassicLoad.LoadText
local music = Instance.new("Sound")
Text.Visible = false
pic.Visible = false
music.SoundId = "http://www.roblox.com/asset/?id=193528674"
music.Parent = game.Players.LocalPlayer
repeat wait() until player.Character
player.Character.Torso.Anchored = true
Text.TextTransparency = 1
pic.ImageTransparency = 1
Text.Text = NameOfGame
Text.Visible = true
pic.Visible = true
music:Play()
Percent = 0
wait(5)
if ClassicLoading == true then
ClassicLoad:TweenSize(UDim2.new(1, 0, 0, 200), "Out", "Quad", 5)
while Percent < 100 do
Percent = Percent + 1
LoadText.Text = Percent .. "%"
wait(5/100)
end
wait(1)
while ClassicLoad.BackgroundTransparency < 1 do
ClassicLoad.BackgroundTransparency = ClassicLoad.BackgroundTransparency + 0.05
LoadText.TextTransparency = LoadText.TextTransparency + 0.05
wait()
end
wait(1)
end
while Text.TextTransparency > 0 do
Text.TextTransparency = Text.TextTransparency - .05
pic.ImageTransparency = pic.ImageTransparency - .05
wait(.05)
end
wait(5)
player.Character.Torso.Anchored = false
while Frame.BackgroundTransparency ~= 1 do
Text.Position = UDim2.new(.5, 0, .25, 0)
if RotationMode == true then
Text.Rotation = Text.Rotation + 30
end
if ShakeMode == true then
Text.Position = Text.Position + UDim2.new(0, math.random(-10, 10), 0, math.random(-10, 10))
end
Frame.BackgroundTransparency = Frame.BackgroundTransparency + .05
Text.TextTransparency = Text.TextTransparency + .05
pic.ImageTransparency = pic.ImageTransparency + .05
wait(.05)
music.Volume = 0.8
wait(.05)
music.Volume = 0.6
wait(.05)
music.Volume = 0.4
wait(.05)
music.Volume = 0.2
wait(0.05)
music:Stop()
end
end
game.Players.PlayerAdded:connect(added)
I looked it up and result is nothing I was a bit lazy that I had to look for plugins that made this. I modded it a little to support the picture and the sounds
