i am trying to make a script so that when my timer ends and splits the players(i have that) ,it will take each teams players and change the names of each part of my GUI.
script so far is as follows:
while script.Parent.BattleMenu.Value == true do -- when timer ends and splits teams
local blue = {}
local red = {}
local locationB=script.Parent.Parent.Playerinfo
local loactionR=script.Parent.Parent.Playerinfo
local blues = game.Teams.Blue_Team:GetChildren()
--Find Blue team and place them in table
for i = 1, #blues do
print("printing "..blues[i].Name)
table.insert(blue,blues[i].Name)
end
locationB.B1.Value=table(blue[1]) -- text i want to change to blue player 1
locationB.B2.Value=table(blue[2]) -- text i want to change to blue player 2
locationB.B3.Value=table(blue[3]) -- text i want to change to blue player 3
locationB.B4.Value=table(blue[4]) -- text i want to change to blue player 4
--Find Red team and place them in table
--not done yet
break
end

2 comments
So what is your issue? Is there anything in the Output?
i cant get each individual text label in the gui to take the name of the player in each team. i could show you the gui i think, can i invite you to a roblox studio world