I've tried player:WaitForDataReady() and a lot of other options. None seem to check if its ready or not.
most current test
while not player.DataReady == true do
wait()
end
please help me find a better method to do this
I've tried player:WaitForDataReady() and a lot of other options. None seem to check if its ready or not.
most current test
while not player.DataReady == true do
wait()
end
please help me find a better method to do this
It's this:
player:WaitForDataReady()
I would recommend using the Data Stores instead though: http://wiki.roblox.com/index.php?title=Data_store
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3 comments
Already tried that*. It just kept waiting forever and never went past that point in the script.
Oh my god, I was testing in play solo. Didn't think of that. Thanks!
That also did fix all the other methods I tried. Just for reference