This is a script for a terminal, and I'm wondering why this isn't working. Please help!
function onTouched(part)
local character = part.Parent
local player = game.Players:GetPlayerFromCharacter( character )
if character and player then
local team = player.TeamColor
if team == BrickColor.new("Medium stone grey") then --Raider Group Color
for progress = 5, 100, 5 do
wait(60)
local hint = Instance.new('Hint', workspace)
hint.Text = progress .. "%"
game.Workspace.Colors.A.BrickColor = BrickColor.new("Medium stone grey") --Raider Team Color (Change All)
game.Workspace.Colors.B.BrickColor = BrickColor.new("Medium stone grey")
game.Workspace.Colors.C.BrickColor = BrickColor.new("Medium stone grey")
game.Workspace.Colors.D.BrickColor = BrickColor.new("Medium stone grey")
game.Workspace.Colors.E.BrickColor = BrickColor.new("Medium stone grey")
game.Workspace.Colors.F.BrickColor = BrickColor.new("Medium stone grey")
game.Workspace.Colors.G.BrickColor = BrickColor.new("Medium stone grey")
game.Workspace.Colors.H.BrickColor = BrickColor.new("Medium stone grey")
game.Workspace.Colors.I.BrickColor = BrickColor.new("Medium stone grey")
game.Workspace.Colors.J.BrickColor = BrickColor.new("Medium stone grey")
game.Workspace.Colors.K.BrickColor = BrickColor.new("Medium stone grey")
game.Workspace.Colors.L.BrickColor = BrickColor.new("Medium stone grey")
game.Workspace.Colors.M.BrickColor = BrickColor.new("Medium stone grey")
game.Workspace.Colors.N.BrickColor = BrickColor.new("Medium stone grey")
game.Workspace.Colors.O.BrickColor = BrickColor.new("Medium stone grey")
game.Workspace.Colors.P.BrickColor = BrickColor.new("Medium stone grey")
game.Workspace.Colors.Q.BrickColor = BrickColor.new("Medium stone grey")
game.Workspace.Colors.R.BrickColor = BrickColor.new("Medium stone grey")
game.Workspace.Colors.S.BrickColor = BrickColor.new("Medium stone grey")
game.Workspace.Colors.T.BrickColor = BrickColor.new("Medium stone grey")
game.Workspace.Colors.U.BrickColor = BrickColor.new("Medium stone grey")
game.Workspace.Colors.V.BrickColor = BrickColor.new("Medium stone grey")
game.Workspace.Light.Part.BrickColor = BrickColor.New("Medium stone grey")
end
elseif team == BrickColor.new("Really red") then
game.Workspace.Colors.A.BrickColor = BrickColor.new("Really red") --Home Team Group Color (Change All)
game.Workspace.Colors.B.BrickColor = BrickColor.new("Really red")
game.Workspace.Colors.C.BrickColor = BrickColor.new("Really red")
game.Workspace.Colors.D.BrickColor = BrickColor.new("Really red")
game.Workspace.Colors.E.BrickColor = BrickColor.new("Really red")
game.Workspace.Colors.F.BrickColor = BrickColor.new("Really red")
game.Workspace.Colors.G.BrickColor = BrickColor.new("Really red")
game.Workspace.Colors.H.BrickColor = BrickColor.new("Really red")
game.Workspace.Colors.I.BrickColor = BrickColor.new("Really red")
game.Workspace.Colors.J.BrickColor = BrickColor.new("Really red")
game.Workspace.Colors.K.BrickColor = BrickColor.new("Really red")
game.Workspace.Colors.L.BrickColor = BrickColor.new("Really red")
game.Workspace.Colors.M.BrickColor = BrickColor.new("Really red")
game.Workspace.Colors.N.BrickColor = BrickColor.new("Really red")
game.Workspace.Colors.O.BrickColor = BrickColor.new("Really red")
game.Workspace.Colors.P.BrickColor = BrickColor.new("Really red")
game.Workspace.Colors.Q.BrickColor = BrickColor.new("Really red")
game.Workspace.Colors.R.BrickColor = BrickColor.new("Really red")
game.Workspace.Colors.S.BrickColor = BrickColor.new("Really red")
game.Workspace.Colors.T.BrickColor = BrickColor.new("Really red")
game.Workspace.Colors.U.BrickColor = BrickColor.new("Really red")
game.Workspace.Colors.V.BrickColor = BrickColor.new("Really red")
game.Workspace.Light.Part.BrickColor = BrickColor.New("Really red")
game.Workspace.Message:Remove()
end
end
end
