How do I add the TextLabel to this script in order for them to see how much lag is there? Like if it says 255, the TextLabel will say 255 and if it changes, the TextLabel will change as well. This is the script:
runService = game:service("RunService")
runService.Stepped:connect(function() frames = frames + 1 end)
frames = 0
Result = 0
Color = 0
while true do
Result = ((frames/30) - 1) * -1
if (Result < 0) then
Result = 0
end
Color = (frames/15) * 255
if(Color > 255)then
Color = 255
elseif(Color < 0)then
Color = 0
end
print(Color)
script.Parent.Mesh.Scale = Vector3.new(1,Result,1)
script.Parent.Mesh.Offset = Vector3.new(0,(Result * 3) - 3,0)
script.Parent.BrickColor = BrickColor.new(Color3.new(255 - Color, Color, 0))
frames = 0
wait(1)
end

1 comment
textlabel.Text = Color ???