I'm using Berezaas tycoon kit, and it stores the money inside of
ServerStorage V MoneyStorage V Player (numvalue) and then the Value property in Player
Here's the code (yes the gamepass id is defined, its just in the script earlier)
game.Players.PlayerAdded:connect(function(player)
player.CharacterAdded:connect(function()
local swag = game.ServerStorage.MoneyStorage:FindFirstChild("player.Name")
if game:GetService("GamePassService"):PlayerHasPass(player.userId, id) then
swag.Value = swag.Value + 2500
end end) end)
