I need to clone a model and move it to another part of a place, and after a given amount of time, move the model back to its original position. Unfortunately, I don't know the coordinates of the models starting position, so I can't move it back there. Doing something like this:
print(game.Workspace.Model.Position)
will give an error because models don't have a position property. I know there must be some way to get it, because using the :moveTo() method moves the center of a model to a given point, so does anyone know how?
