I wrote a Tycoon Door script by myself, but I can't get the door to work the way I want. Could someone help?
Script
Door.Touched:connect(function(Part)
local Human = Part.Parent:FindFirstChild("Humanoid")
if Human then
local Player = game.Players:GetPlayerFromCharacter(Human.Parent)
if Player then
local isOwner = Player:FindFirstChild("isOwner")
if isOwner then
if isOwner.Value == false then
if TycoonOwner.Value == "" then
if Ready.Value then
TycoonOwner.Value = Player.Name
isOwner.Value = true
wait()
Door.Transparency = 0.25
Door.CanCollide = false
end
end
end
end
end
end
end)
