How can I make this script make exactly 1 Mesh and not multiple Meshes.
Player = game.Players.LocalPlayer
Char = Player.Character
RA = Char["Right Arm"]
function RightArm(Part)
Mesh = Instance.new("SpecialMesh", RA)
Mesh.MeshId = "http://www.roblox.com/asset/?id=25212400"
Mesh.MeshType = "FileMesh"
Mesh.Scale = Vector3.new(1, 2.05, 1)
Mesh.TextureId = "http://www.roblox.com/asset/?id=41988084"
OriginalColor = RA.BrickColor
RA.BrickColor = BrickColor.new("Light Orange")
wait(1)
RA.BrickColor = OriginalColor
Mesh:Remove()
end
RA.Touched:connect(RightArm)

1 comment
Thanks, I don't know why I didn't think of this