So this is a hide name script, but when the fake is invisible in-game, but not in studio. Here is the script:

p = game.Players.LocalPlayer
function blacker()
	script.Parent.TextColor3 = Color3.new(0,0,0)
end
script.Parent.MouseEnter:connect(blacker)

function black()
	script.Parent.TextColor3 = Color3.new(.1,.16,.2)
end
script.Parent.MouseLeave:connect(black)

function onClick()
	if game.Players.LocalPlayer.Character.Head.Transparency == 0 then
	game.Players.LocalPlayer.Character.Head.Transparency = 1
	clone = game.ServerStorage.FakeHead:Clone()
	clone.Parent = game.Players.LocalPlayer.Character
	clone.Transparency = 0
	clone.CFrame = game.Players.LocalPlayer.Character.Head.CFrame
	local weld = Instance.new("Weld")
	weld.Parent = game.Players.LocalPlayer.Character.Head
	weld.Part0 = game.Players.LocalPlayer.Character.Head
	weld.Part1 = game.Players.LocalPlayer.Character.FakeHead
	else
	game.Players.LocalPlayer.Character.Head.Transparency = 0
	clone:Destroy()
	end
end
script.Parent.MouseButton1Click:connect(onClick)

I don't know what is happening, but the output says it's fine.

2 comments

4

Please do not bash on other users' code...

2

He down voted everything on me profile... rip