game.Players.PlayerAdded:connect(function(player)
player.Chatted:connect(function(msg)
if msg == ":open" then
game.Part.Transparency = 1
game.Part.CanCollide = false
elseif msg == ":close" then
game.Part.Transparency = 0
game.Part.CanCollide = true
end
end)
end)
There is only one object called Part in the workspace.

1 comment
"Disconnected event because of exception" is the error I receive.