I was wondering how i would get something to print when something from the players character gets removed i.e Hats. I have tried using the changed event but it does not do it. Here is something i have tried.
game.Players.PlayerAdded:connect(function(player)
game.Workspace:FindFirstChild(player.Name).Changed:connect(function(Chang)
--Stuff
end
end

1 comment
Thanks. :D