Okay, so the script is local and is in the StarterGui. Here is the script:
script.Parent.Text = "Spectate"
script.Parent.AutoButtonColor = false
function onClick()
local target = workspace.CameraPart
if script.Parent.Text == "Spectate" then
script.Parent.Text = "Stop Spectating"
local camera = workspace.CurrentCamera
camera.CameraType = Enum.CameraType.Scriptable
camera.CameraSubject = target
local angle = 0
while wait() do
camera.CoordinateFrame = CFrame.new(target.Position) --Start at the position of the part
* CFrame.Angles(0, angle, 0) --Rotate by the angle
* CFrame.new(0, 0, 5) --Move the camera backwards 5 units
angle = angle + math.rad(1)
end
else
script.Parent.Text = "Spectate"
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
game.Workspace.CurrentCamera.CameraType = "Custom"
end
end
script.Parent.MouseButton1Down:connect(onClick)
It's supposed to be a spectate script, but after you spectate, you can't rotate the camera anymore. Help please. (I'm new at Camera Manipulation, and part of it straight from wiki)
