Basically, I've been working on a script that makes the brick transparent on activating the keyword "V" V basically acts as reverse thrusters, but I'd like more of a realistic animation. What I would like is to have the brick fade if the speed is 2, and the brick to change width to around 50 upon when the speed is uppered. This is what I'm currently using
rather then a function, i'd just like it to work where it has the "if key=="v" then" thanks
function fadeBrick(obj) for i = 100, 0: obj.Transparency=i obj.Remove() end
if key == "v" then
fadeBrick(plane.ReverseThrusters.Left.WeldPart)
end

1 comment
Didnt work.