Hi guys, simple question for you all. Is there a way for hiding a dialog over an NPC's head. I want it so that the dialog hides when the NPC's "automated chat" goes into place (where they just talk and completely blank you until they're done. I've already got the automatic chat system set up.)
Any help is appreciated, thanks!

5 comments
So you want a dialog object in the NPC to disappear while the NPC randomly talks?
Yes, I want the dialog HUD over the player to disappear. @Red
What exactly is the "automated chat"? I really don't understand the question.
It's just a little system I made which uses a BillboardGUI to show text from a series of strings in a table. I just want to know if I can hide a Dialog object in the Head of the NPC.
You could either set the parent of it to a non-BasePart object such as a Model, or you can set the 'InUse' button to true.