How do I make Y change its value when X's value is more than 10?
if x.Value == 10 then
y.Value = 5
end
How do I make Y change its value when X's value is more than 10?
if x.Value == 10 then
y.Value = 5
end
Make sure that you are aware of the difference between a variable and a Value Instance. A Value Instance is an actual object that you can store in the ROBLOX game hierarchy, for example, in workspace or in a Player's Backpack, and they have a Value property that stores a value of a certain type. Examples are IntValue, StringValue, and CFrameValue - you can read about them on the Official ROBLOX Wiki.
Now, to answer your question, there are 6 relational operators in Lua:
== means "equal to"
~=means "not equal to"
< means "less than"
> means "greater than"
<= means "less than OR equal to"
>= means "greater than OR equal to"
In the excerpt that you posted, ChromeNine, you used the == 'relational operator', which means that you are checking if x is equal to 10. You want to be using > because you want to check if x is greater than 10.
if x > 10 then
y = 5
end
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