I've been experimenting lately, and I can't figure out a function(s) that fires when player moves. I've tried using the Changed, and ChangedState functions, neither of which have worked for me. If there is a way to use these, or if there's another way then please help me out.
This is an example of something I've tried:
Player=game.Players.LocalPlayer ---Yes I know this requires a LocalScript---
Player.Character.Torso.Changed:connect(function(Property)
if Property="Position" then
print("Yay")
end
end)
Anyways, if anyone could help me out, thanks in advance :P

1 comment
Thank you! Got my script to work now :D