I want to make the value 100 when the player dies
game.Players.LocalPlayer.Character.Humanoid.Died:connect(function()
game.Players.LocalPlayer.Health.Value = 100
end)
I want to make the value 100 when the player dies
game.Players.LocalPlayer.Character.Humanoid.Died:connect(function()
game.Players.LocalPlayer.Health.Value = 100
end)
Replace game.Players.LocalPlayer.Health.Value = 100 with game.Players.LocalPlayer.Humanoid.Health = 100
not working qq
ok try it now immakin a change
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2 comments
Is this a 'IntValue' type instance, or a 'StringValue' type instance?
Its an 'IntValue'