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✓ ANSWER ACCEPTED

Why does this happen to the Hoverboard? How can I prevent it?

Here's what I did, I wan't to change the "Merely's Hoverboard" texture, in which I did by removing it's mesh, and putting the one I wanted. Now heres the problem when I test it, the Hoverboard texture I wanted is in my hand, and as soon as I click to make it spawn, it's the Merely's Hoverboard original texture (blue), how can I prevent that?

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0

Check the script inside. More than likely, it loads an asset from an ID. If this is the case, publish your own model of your skateboard and replace the aforementioned ID with your customized one.

1 answer

✓ Accepted answer

After I've glanced at the "Merely's Sparkle Time Hoverboard" gear, there should be a variable called "skateboardId" on the first line. The ID should be this: 124125886

That ID links to this: http://www.roblox.com/Skateboard-item?id=124125886

What you want to do is:

  • Grab that model and change the texture of that one.

  • Publish it.

  • Replace the value of "skateboardId" to the ID of your model.

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