This script worked yesterday, but when I started adding upgrades it wont work?
game.Players.PlayerAdded:connect(function(player)
local leaderstats = Instance.new("Model",player)
leaderstats.Name = "leaderstats"
local money = Instance.new("IntValue", leaderstats)
money.Name = "Money"
money.Value = 0
function addMoney(b)
if b.Name == "MONEYBRICK" then
money.Value = money.Value + 5
if game.Workspace.UPGRADE1.Touched and b.Name == "MONEYBRICK" then
money.Value = money.Value + 5
end
end
end
function buyupgrade1()
if money.Value >= 50 then
money.Value = money.Value - 50
c = game.Lighting.UPGRADE1:Clone()
wait(.5)
c.Parent = game.Workspace
game.Workspace.pp:Destroy()
c.Transparency = 0.7
wait(1)
c.Transparency = 0.5
wait(1)
c.Transparency = 0.3
wait(1)
c.Transparency = 0
end
end
end)
game.Workspace.pp.Touched:connect(buyupgrade1)
game.Workspace.HITPART.Touched:connect(addMoney)
Thanks.
