local regentime = 180
local model = script.parent
if model.Bart.position ~= (55.5,312.894,255.4) then
-- Bart is a brick inside of the model
local poop = model:clone()
while true do
wait(regentime)
model = poop:clone()
model.parent = game.Workspace
model:makeJoints()
end
end
COMMUNITY QUESTION
How to make models clone if it's not in specific location?
1 answer
you could easily just clone an object by clicking on the model then pressing ctrl+c then ctrl+v.
This discussion is preserved as it was. New answers, comments, and votes are closed.

1 comment
No, I want to make it so while the game is going, I can drive my vehicle and 3 minutes later I will return and find it has regenerated. I'm not talking about studio.