This is used when im in a car seat then fire comes out when i press e but it does work for some reason.
wait(0.1)
local player = game.Players.LocalPlayer
local HUB = script.Parent.HUB
local lightOn = false
local carSeat = script.Parent.CarSeat.Value
local limitButton = HUB.Limiter
mouse.KeyDown:connect(function (key)
key = string.lower(key)
if key == "e" then
carSeat.Parent.Part1.backfire1.Enabled = false
limited = false
else
carSeat.Parent.Part1.backfire1.Enabled = true
limited = true
end
end)
