local localPlayer = game.Players.LocalPlayer
local char = localPlayer.Character
local humanoid = char:findFirstChild("Humanoid")
local torso = char:WaitForChild("Torso")
Mouse = localPlayer:GetMouse() --Body Turn Gyro Stuff
game:GetService("UserInputService").MouseIconEnabled = false
BodyGyro = Instance.new("BodyGyro", torso)
BodyGyro.maxTorque = Vector3.new(1,math.huge,1)
Mouse.Move:connect(function()
print("Moving")
BodyGyro.cframe=Mouse.Hit
end)
Thanks, Off
