Hello, My friends...
Today im asking you why This Hint Script I have made doesn't work, I have classified everything into a proper group(s) etc...
And it isn't showing a Hint at all
Any Ideas why?
local h = Instance.new("Hint")
local sftg = game.ServerStorage.sft and game.Workspace.sft
local gftg = game.ServerStorage.gft and game.Workspace.gft
local obbyg = game.ServerStorage.obby and game.Workspace.obby
while wait() do
if sftg.Parent ~= game.Workspace and gftg.Parent ~= game.Workspace and obbyg.Parent ~= game.Workspace then
h.Parent = game.Workspace
h.Text = "Currently There is no map running..."
end
if sftg.Parent == game.Workspace and gftg.Parent ~= game.Workspace and obbyg.Parent ~= game.Workspace then
h.Parent = game.Workspace
h.Text = "Currently SwordFight is Running..."
end
end
if gftg.Parent == game.Workspace and sftg.Parent ~= game.Workspace and obbyg.Parent ~= game.Workspace then
h.Parent = game.Workspace
h.Text = "Currently GunFight is Running..."
end
if obbyg.Parent == game.Workspace and sftg.Parent ~= game.Workspace and gftg.Parent ~= game.Workspace then
h.Parent = game.Workspace
h.Text = "Currently Obby is Running..."
end

1 comment
the wait() does not affect it from being true it Only makes it not run extremely fast and crashing studio.