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COMMUNITY QUESTION

Head & Arms Looking Up & Down?

I heard that this can be done by

angle = head.CFrame, mouse.Hit.p shoulderjoint = CFrame.new(Cframe here) * CFrame.Angles(0, math.asin(angle), 0) or somethin like that :/ anyone Confirm that?

2 comments

0

and wat NOOB put Thumbs Down??? -_-

0

calling us noobs or thumbs downing? if you want some to confirm if thats right then cant you try yourself?

1 answer

I am pretty sure a variable can't be two things so, angle = head.CFrame, mouse.Hit.pwould be invalid. Second you didn't even use "shoulderjoint" in the syntax so it could be ommited. Third, I cannot confirm that is possible with that syntax.

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