I have a Zombie I scripted. The zombie can not be killed by players. Help?
local larm = script.Parent:FindFirstChild("Left Arm")
local rarm = script.Parent:FindFirstChild("Right Arm")
function findNearestTorso(pos)
local list = game.Workspace:children()
local torso = nil
local dist = 100
local temp = nil
local human = nil
local temp2 = nil
for x = 1, #list do
temp2 = list[x]
if (temp2.className == "Model") and (temp2 ~= script.Parent) then
temp = temp2:findFirstChild("Torso")
human = temp2:findFirstChild("Humanoid")
if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
if (temp.Position - pos).magnitude < dist then
torso = temp
dist = (temp.Position - pos).magnitude
end
end
end
end
return torso
end
function Hit(hit)
local human = hit.Parent:FindFirstChild("Humanoid")
if human ~= nil then
human.Health = human.Health -12
end
end
larm.Touched:connect(Hit)
rarm.Touched:connect(Hit)
while true do
wait(0.1)
local target = findNearestTorso(script.Parent.Torso.Position)
if target ~= nil then
script.Parent.Zombie:MoveTo(target.Position, target)
end
end

4 comments
But multiple zombies will then kill each other! I kept the zombie's as Zombies, how would I change the sword script to make it be able to kill zombies?
Change everything in the sword script that has humanoid in the name of the humanoid of the zombie which is zombie.
Thx!!!
No problem :D