game.Players.PlayerAdded:connect(function(v)
		wait()
		p = Instance.new("CharacterMesh",v.Character)
		p.BodyPart = "Torso"
		p.MeshId = "27839705"
		
		h = Instance.new("CharacterMesh",v.Character)
		h.BodyPart = "LeftArm"
		h.MeshId = "27834644"
		
		n = Instance.new("CharacterMesh",v.Character)
		n.BodyPart = "RightArm"
		n.MeshId = "27833838"
		
		x = Instance.new("CharacterMesh",v.Character)
		x.BodyPart = "RightLeg"
		x.MeshId = "27839686"
		
		y = Instance.new("CharacterMesh",v.Character)
		y.BodyPart = "LeftLeg"
		y.MeshId = "27839656"
		end)

-- for some reason it works until i reset, also it works when im by myself, when someone joins it doesnt give the package to the other player, please help!