I have this car spawner with the car in game.ServerStorage. The only problem is, that the MoveTo function does not move the car to the position to spawn it.
ction GenerateCar()
--pcall(function() LastCar:Destroy() end)
script.Parent.Gen.BillboardGui.Frame.Visible=true
script.Parent.Gen.BillboardGui.Frame.TextLabel.Text="Covering Area."
local clone=game.ServerStorage.Car:clone()
clone:MoveTo(script.Parent.Cover.Position)
wait()
Once the car starts to appear, it starts spawning in where it was cut and pasted to game.ServerStorage.
Any ways to c-frame models?

4 comments
This worked. Thank you. This should have been added to the wiki, since I use it A LOT.
You should totally click that green check for me. ;)
I thought this worked, until it keeps moving like 100 units away from where I want it to be.
I don't think you understand how it works. model:TranslateBy(Vector3.new(0,10,0)) would move it 10 studs up from it's current position. It would NOT move it to the position (0,10,0).