I got this script right here. I was wondering if someone could make it so everytime a player joins it fixes the cam?
function buttondown()
game.Workspace.CurrentCamera:remove()
wait(.1)
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
game.Workspace.CurrentCamera.CameraType = "Custom"
end
script.Parent.MouseButton1Down:connect(buttondown)
I also tried
function onPlayerEntered()
game.Workspace.CurrentCamera:remove()
wait(.1)
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
game.Workspace.CurrentCamera.CameraType = "Custom"
end
game.Players.PlayerAdded:connect(onPlayerEntered)
it didn't work, it was a localscript in starterpack
