I've been working on a script for a minigames game and I've hit a dead end. The old script I had used hints at the top of the screen but I'd like to turn those into GUIs for a more updated look. I've been able to change all the hints in the script by changing just one line of the script to;
h = Instance.new("TextLabel", game.StarterGui.ScreenGui.TextLabel)
...and it works perfect! It displays the hints as TextLabels. The only problem I have is that they are too small, not centered onto a frame (It's actually a pre-existing TextLabel with no words, only a opaque black frame ) I have already set and they are too dark ( I need them white ). What can I add to this that would allow me to fix these properties?
Frame's position: {0.5, -500},{0.5, -340} Frame's size: {0, 980},{0, 20}
Thank you for the help!

2 comments
Thanks this helped a lot but when the new labels are created they are draggable. To stop this would I add "h.Draggable = false" ?
That would be correct! And I'm glad my answer helped. If you found this answer helpful, you can accept it.