So I'm experimenting with The Mouse 'Hit' (the CFrame of where the mouse is), and I"m trying to make this one part move by changing the property 'position' in BodyPosition in the block.
I don't know how I can get the CFrame information and put it into a Vector3 format for the 'position' property of BodyPosition
This is the script
local player = game.Players.LocalPlayer
local mouse = player:GetMouse() --Getting the player's mouse
local move = game.Workspace.Move
mouse.Move:connect(function() --When the mouse moves
while true do wait()
local target = mouse.Hit
if target == nil then
return
end
move.BodyPosition.position = Vector3.new(target)
end
end)
