I am trying to get it so that when the Player steps on the brick, it turns a different set of bricks invisible (transparency = 1)
here is the script
function onTouched()
wait(0.5)
script.Parent.Transparency = 0
end
script.Parent.Parent.Parent.Touched:connect(onTouched)
thanks

2 comments
Thank you so much, I was really tired, last night, I probably wouldn't have figured it out! Merry Christmas
Thanks, merry Christmas to you as well. ^.^