----game.StarterGui.MaskGUI.Visor.Visible -----
wait(10)
if game.StarterGui.MaskGUI.Visor.Visible == true then
game.Workspace.EnemyTest.Vector3.new(13, 0.5, 49.6)
else
print("Does it work?")
p = game.Players:GetChildren()
for i = 1,#p do
p[i].Character.Head:Destroy()
end
end
What this script is supposed to do is if the mask image label is visible after 10 seconds, then it will move the enemy away, if not, then every player will die. However, each time I test this, I die everytime, even with the mask on.
This is the output:
IsFirstUse = false false UseOldUI = nil nil 14:30:49.930 - An error occurred 14:30:49.931 - Script 'Plugin_142430458.Multiplayer Studio.Script', Line 42 14:30:49.932 - Stack End Loading Cutscene Editor... 14:30:51.006 - Unable to create an Instance of type "StockSound" 14:30:51.007 - Script 'Plugin_142296237.CutsceneEdit.Plugin', Line 58 - global addSound 14:30:51.008 - Script 'Plugin_142296237.CutsceneEdit.Plugin', Line 65 14:30:51.008 - Stack End Does it work?

2 comments
The error is clearly referencing a Studio plugin, and not your script . .
BlueTalslem, did you read the last part that says "Does it work?" It's basically saying that it is going through the killing part of the script.