I know I've done this before, I just forgot how. This is what I tried:
function blind()
game.StarterGui.ScreenGui.BLIND.Visible = true
end
script.Parent.Touched:connect(blind)
I know I've done this before, I just forgot how. This is what I tried:
function blind()
game.StarterGui.ScreenGui.BLIND.Visible = true
end
script.Parent.Touched:connect(blind)
I know for the seat, don't know about that.
Here, try this one. In order for this to work, the gui can't be visible.
local part = script.Parent -- We declare the part as a variable since it has the script inside
part.Touched:connect(function(plr) -- We connect the part into a function with a parameter
local humanoid = plr.Parent:FindFirstChild("Humanoid") -- We are looking for a humanoid since we don't want anything else to touch the part except the player
if humanoid then -- if there's a humanoid then..
local name = game.Players:FindFirstChild(plr.Parent.Name) -- We look for the player's name to be sure he/she exists
name.PlayerGui.ScreenGui.BLIND.Visible = true -- We look inside his/her PlayerGui to make the frame visible to true
end
end)
You are making the one in the StarterGui visible, not the one in PlayerGui.
To get the playerGui do this:
script.Parent.Touched:connect(function(hit)
if game.Players:FindFirstChild(hit.Parent.Name) then --Make sure that the player exists
local pl = game.Players:FindFirstChild(script.Touched.Parent.Name) --Get the player
local plGui = pl:FindFirstChild("PlayerGui") --Find "PlayerGui" in the player
plGui.ScreenGui.BLIND.Visible = true
end
end)
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