I'm trying to create my own custom loading screen instead of roblox's original. But i'm having trouble with it since i'm a beginner at lua. Code below:

script.Parent:RemoveDefaultLoadingScreen()
 
local screen = Instance.new("ScreenGui")
screen.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
 
local frame = Instance.new("Frame")
frame.Parent = screen
frame.BackgroundColor = "Lime green"
frame.Size = UDim2.new(0,800,0,800)

local textLabel = Instance.new("TextLabel")
textLabel.Parent = frame
textLabel.BackgroundTransparency = 1
textLabel.Position = UDim2.new(0,500,0,150)
textLabel.FontSize = Enum.FontSize.Size14
 
local count = 0
while game.ContentProvider.RequestQueueSize > 0  do
	textLabel.Text = "Loading " .. string.rep(".",count)
	count = (count + 1) % 4
	wait(.3) 
end
 
screen.Parent = nil

Its okay if its hard to answer, I can use the original one too.

PS: I got this script from the wiki, i just changed it up a bit.

2 comments

1

What about it are you having trouble with?

0

Like it doesn't work. You know when you enter a game it says Loading Voxels instances and stuff? You can change that now to your own custom one. i'm having trouble with it. If you need to know what I mean., its in the wiki. Or just open up roblox studio and in the news thing theres a custom loading bar thing.