function import(script, args, line)
if (#args < 1) then
err(script, {"Not enough arguments"}, line);
else
if (#args == 1) then --Only one for now
if (_G.Acen.Files[args[1]]) then
local target = _G.Acen.Files[args[1]];
local source = "";
for i, v in pairs(target.Source) do
source = source..v;
end
script.Source = [[]]..source..[[]]..script.Source;
else
err(script, {"'"..args[1].."' does not exist"}, line);
end
end
end
end
This snippet of code in my plugin causes the studio to crash every single time it edits the source. How can I avoid the studio crash but still have the function edit a script's source?
Any help is greatly appreciated.
