while wait(2) do
			if game.Workspace.Start.Value == true then
				announce(game.Workspace.Players.Winner.Value.." is the Winner!")
				local wins = game.Players:FindFirstChild(game.Workspace.Players.Winner.Value).leaderstats.Wins --Says there is a nil value
				wins.Value = wins.Value + 1
				GuiFadeIn()
				wait(3)
				TeleportPlayers(game.Workspace["Lobby thingie"].Teleporter,"Last")
				game.Workspace:FindFirstChild(currentMap.Value):Destroy()
			break
			end