repeat wait()
Player = game.Players.LocalPlayer
until (Player) and (Player.Character)
Player:WaitForChild("leaderstats").Streak.Changed:connect(function()
if Player.leaderstats.Streak.Value >= 1 then
game.ReplicatedStorage.AC130:Clone().Parent = Player.Backpack
end
end)
This is the code, I can't find the problem

1 comment
This is really the 3rd time I asked this question, none of them worked