Hey, I was wondering how can I make it so a monster drops random loot. i.e drops a bone 100%, gold 10%, sword 60% something like that. thank you in advance
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Random monster loot?
1 answer
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You would want to make use of the math.random function.
For example, if you wanted to make gold drop with a 10% chance, you could use the following:
-- If the random number is between 1 and 10, then:
if math.random(1, 100) <= 10 then
-- drop gold
end
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