I got the script from a youtube video and just edited some stuff i guess
https://www.youtube.com/watch?v=bxCKWMiV8CA
so this script is supposed to act like a casual story game lobby system, there's a timer and every time the timer ticks to 0, the players in the queue will get a loading screen and get teleported, and a GUI button appears to leave the queue, all of the script is working except the actual part that teleports the player to a private server of the placed. instead it gives me this error HTTP 403 (Forbidden) at line 39
sorry if this isn't described well
Server Sided Script
local TS = game:GetService("TeleportService")
local TweenService = game:GetService("TweenService")
local placeId = 12804178720 -- Enter a second Id Place.
local leaveGuiEvent = game.ReplicatedStorage:FindFirstChild('LeaveGuiEvent')
local TransitionEvent = game.ReplicatedStorage:FindFirstChild('TransitionEvent')
local list = {}
local billboard = script.Parent.billboardPart.billboardGui
local timer = nil
local teleporting = false
local spawnTeleport = script.Parent.spawn
local function updateGui()
billboard.Frame.players.Text = "Players: " ..#list.. "/1" -- Change the number 16 according to the Max Player who want to be teleported.
end
local function removeFromList(character)
for i=1,#list do
if list[i] == character.Name then
table.remove(list,i)
updateGui()
end
end
end
local function teleportPlayers()
if #list > 0 then
billboard.Frame.Status.Text = "TELEPORTING"
billboard.Frame.Status.TextColor3 = Color3.fromRGB(255, 0, 0)
local playersToTeleport = {}
local teleportTime = 0
for i=1,#list do
if game.Players:findFirstChild(list[i]) then
table.insert(playersToTeleport,game.Players:findFirstChild(list[i]))
TransitionEvent:FireClient(game.Players:findFirstChild(list[i]))
else
table.remove(list,i)
end
end
local code = TS:ReserveServer(placeId)
teleporting = true
TS:TeleportToPrivateServer(placeId,code,playersToTeleport)
repeat wait() until #list <= 0
billboard.Frame.Status.Text = "READY"
billboard.Frame.Status.TextColor3 = Color3.fromRGB(255, 0, 0)
teleporting = false
end
end
script.Parent.Gate.Touched:Connect(function(hit)
if hit.Parent:findFirstChild("Humanoid") then
if teleporting == false then
local char = hit.Parent
local player = game.Players:FindFirstChild(char.Name)
local alreadyExists = false
for i=1,#list do
if list[i] == char.Name then
alreadyExists = true
end
end
if alreadyExists == false then
if #list < 1 then -- Many Players have been teleported.
table.insert(list,char.Name)
char.PrimaryPart.CFrame = spawnTeleport.CFrame
updateGui()
leaveGuiEvent:FireClient(player)
end
player.CharacterRemoving:connect(function(character)
removeFromList(character)
end)
end
end
end
end)
leaveGuiEvent.OnServerEvent:Connect(function(player)
if player.Character then
player.Character.HumanoidRootPart.Anchored = false
wait()
player.Character.Humanoid.Jump = true
wait()
player.Character:MoveTo(game.Workspace.chapter1sololeave.Position)
removeFromList(player.Character)
end
end)
while wait() do
timer = 20 -- Wait time before teleport change to whawtever you want it to be
for i=1,timer do
timer = timer - 1
billboard.Frame.time.Text = timer
wait(1)
end
teleportPlayers()
end

7 comments
Did you try this in Studio? Did you check the output?
i tried in both studio and roblox client. i havent checked yet, ill update you on the results
i got this error HTTP 403 (Forbidden) located at line 39
No, like I meant that if you playtested or played in Roblox App, I didn't meant that you should try both.
I'm asking that becuase TeleportService won't work in playtest Roblox Studio.
well i did but i done some changes so i'll see how that goes
i tried it and it worked, thank you