I want to sell an Item by proximity promt, but I am having trouble every time I try to sell, it doesn't value to the leaderstat.
Script:
local interact = script.Parent
interact.Triggered:Connect(function(player)
for i, tools in pairs(interact.Tools:GetChildren()) do
if player.Character:FindFirstChild(tools.Name) then
print(tools.Name)
player.leaderstats.Money.Value += tools.Price.Value
player.Character:FindFirstChild(tools.Name):Destroy()
end
end
end)

2 comments
Not sure why you deleted your last answer then continue to post the exact same answer... Like I said on your previous answer, he already has "tools" declared on line 4.
Weird part was my answer for some reason was deleted I did not see your comment